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World Seed

The World Seed feature enables the display of the random seed used to generate a Terraria world, and allows the player to input a custom seed manually when creating a new world.

Worlds generated in 1.3.4 or later will always have a world seed. In 1.3.4, an experimental feature setting was added to allow players to see, copy, and input the world seed.

Worlds generated prior to 1.3.4 will never have a viewable seed; while they were generated with a random seed, that information was only used during world creation, and was not stored in the world file.

Worlds created after 1.4.0.1 will always be able to have their seeds edited upon world creation, regardless of the experimental feature setting.

If a seed is not entered manually during world creation, a seed is automatically generated randomly.

Some secret world seeds have been discovered as easter eggs that generate worlds with strange and unique features.

Copying seeds from created worlds [ edit | edit source ]

Worlds with a seed display a small seed icon in the world list, allowing the player to see that world’s seed and copy it to their computer’s clipboard ( only). A copied seed can then be input when creating a new world, which results in a nearly identical generated world, provided it is created with identical parameters (same size, same choice between Corruption and Crimson, and same choice of difficulty).

World seeds are formatted like this: [size].[difficulty].[world evil].[identifier] .

  • 1, if World size is Small.
  • 2, if World size is Medium.
  • 3, if World size is Large.
  • 1, if World Difficulty is Classic.
  • 2, if World Difficulty is Expert.
  • 3, if World Difficulty is Master.
  • 4, if World Difficulty is Journey.
  • 1, if World Evil is Corruption.
  • 2, if World Evil is Crimson.

Identifier: The actual unique random seed.

This formatting can be used to automatically set all the initial settings of a world to be as desired.

The world seed area. The World Seed feature enables the display of the random seed used to generate a Terraria world, and allows the player to input a custom seed manually when creating a new world. Worlds generated in 1.3.4 or later will always have a world seed. In 1.3.4, an experimental…

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Terraria: Secret Seeds For Unusual Worlds

Much like other sandbox type games, players in Terraria can use certain seeds to unlock easter egg worlds. These are the three included by update 1.4.

There are three all-new secret worlds available for players of Terraria to unlock through these seeds after update 1.4. Much like other sandbox type games, players usually generate a random world with a random seat. Occasionally, developers will create a few specific seeds for players to find that isn’t so random.

The intentional world seeds that were dropped with this update are to Drunk World, Bee World, and Dostoiniy Mir. Each of these worlds follows their own rules that are specific to their generative seed. Here’s how to reach each of them and what they do to the player character.

Drunk World in Terraria from Update 1.4

Seed: 05162020

Drunk World is probably the most obvious of these three new worlds. Although the seed seems more like a “shroom” world than a drunk world. This world has the usual generation but exclusive items and music. This world makes the player see all text during the loading screen as numbers and numbers will say “Setting Traps.” The loading bar in this world will distort and turn red. It has a mushroom biome background instead of the typical one. When players are in the world selection area half of the tree icon is distorted and the other half is red. As the world loads up, players may notice the moon will smile at them.

Once this world has fully loaded up, clouds will be in the shape of the game developer, Redigit’s, face. The world can several areas that are both corrupted or red. The forest will be generated from the giant trees that are clustered together. If a player loots the giant tree chest, they can get the exclusive Moon Lord’s Legs and a red potion. Floating islands generate near the snow and desert biomes. Instead of having a guide, players will have a party girl. Terraria: Otherworlds music will play when players walk through the forest during the day.

The dungeon will be located underground and can only be found by the player looking for a large tree with yellow leaves near the eastern end of the map. Due to the dungeon being on the eastern end, players will start on the most western end of the map. There are only two biome chests and they exist within the jungle and snow biomes. Lastly, Jungle Temples are made with larger blocks.

Bee World in Terraria from Update 1.4

Seed: not the bees

Bee World is probably the second most obvious of the world names. While the world is generating the game will say “generating bees.” Instead of the guide that comes in most worlds, there will be a merchant. The world will spawn cocoons and larvae everywhere. The water of rivers and other bodies of water will be replaced by honey.All of the biomes will be jungles or mushrooms instead of a mixture. Nearly every type of block has been transformed into honeycomb, jungle, mushroom, or crimzone. The closer the player gets to hell, the honeycombs turn into crunchy honey. Dungeon blocks are now yellow. Finally, Hell and the mushroom biomes are the only parts of the world that are untouched.

Dostoiniy Mir in Terraria from Update 1.4

Seed: for the worthy

Dostoiny Mir is the most confusing of all the world names. A Russian named seed meaning worthy world. The words during the world generation are mirrored from a normal world generation. Instead of a guide, there is another NPC named Demoman. Some of the bodies of water are replaced with lava. Some of the jugs have bombs in them, these cannot be lifted. Players should be careful not to hit them as they will catch fire and explode.

Monsters in this world have a larger pool of health and deal more damage. Bosses have twice their normal health pool and have been resized. The Wall of Flesh is smaller. The Skeletron is larger and Skeletron Prime’s bombs now destroy blocks. Spider nests, caves, and glowing mushroom biomes are very common.

Depending on which of the bad biome spawns within the world, bloody or corrupted, this biome will always affect the flying islands. The chests on these flying islands will be locked gold ones instead of the normal ones. Rabbits are filled with explosives and shouldn’t be touched. Dungeons have more thorns and exits towards the ocean. Jungle Temple blocks are larger. Hell is more dangerous as blocks of ash can collapse, lava can splash, demons have voodoo dolls, and houses are made of red-hot bricks.

However, despite all the extra disadvantages built into this world, there are bonuses. Red potions are more useful as they give players three random buffs for half an hour after drinking. The other big bonus is that all blocks in the world break down twice as fast.

Terraria is available on Nintendo Switch, Android, iOS, PlayStation 4, Xbox One, Nintendo 3DS, Xbox 360, Wii U, PlayStation Vita, PC, Linux, and Mac OS.

Much like other sandbox type games, players in Terraria can use certain seeds to unlock easter egg worlds. These are the three included by update 1.4.